Thursday, February 27, 2014

The Colosseum in Rome

Unlike earlier Greek theatres that were built into hillsides, the Colosseum is an entirely free-standing structure. It derives its basic exterior and interior architecture from that of two Roman theatres back to back. It is elliptical in plan and is 189 meters (615 ft / 640 Roman feet) long, and 156 meters (510 ft / 528 Roman feet) wide, with a base area of 6 acres (24,000 m2). The height of the outer wall is 48 meters (157 ft / 165 Roman feet). The perimeter originally measured 545 meters (1,788 ft / 1,835 Roman feet). The central arena is an oval 87 m (287 ft) long and 55 m (180 ft) wide, surrounded by a wall 5 m (15 ft) high, above which rose tiers of seating.

The Brooklyn Bridge Manhattan elevation is 276.5' x 140' x 59'
 

Tuesday, February 25, 2014

Festinger

Made from the parallax distorted view of 16 Cook St. and the working model.

PARALLAX DISTORTION

So here's my dilemma, liberal arts, no math above Alg 2...Trying to solve a trig problem....Trust me, I kinda get it......
I start with a street view of 16 Cook St, Liverpool, and calculate its probably 26' across.

Now to get a height and proportions of the building, I take this, the best photo and start drawing lines on it.


ABCD are the red lines of the buildings with a square rec in magenta.
Actual A and D are known dimensions. B=C. Use the angles of the parallax distortion to solve for B. If I get the factors I can solve.
Are these enough variables?
Uses the same formula to solve for the middle lines?


So today, after several days of gigging, I tried to conquer one basic thing:
How to make light emitters invisible in Blender's cycles render.
This tutorial made it pretty simple:
http://www.youtube.com/watch?v=31tSsLVvFII