Wednesday, September 30, 2015

Blam and Blender


Blam addon for Blender.

http://stuffmatic.com/blam-blender-camera-calibration-toolkit/

Pretty amazing results.
From a still from Google Earth streetview, made this dxf file.

Various Things...MakeHuman.....Alphas....Blender.....Sony Movie Studio

So this morning I imported a MHX model into a Blender scene. I had not applied a scale in MakeHuman (not that I know of).
Exported the MHX from Blender as DXF and measured it in Draftsight.
It was apx 13'8 5/8.
The same model in MakeHuman was 65.33".
So scale to 0.3968 to make it work in Blender.

Tuesday, September 29, 2015

Carnegie BVH MoCap Files

https://www.sites.google.com/a/cgspeed.com/cgspeed/motion-capture/cmu-bvh-conversion

Description of the files.....

https://www.sites.google.com/a/cgspeed.com/cgspeed/motion-capture/cmu-bvh-conversion/bvh-conversion-release---motions-list

After some problems...watched this tutorial, that has absolutely nothing to do with the above.....

https://www.youtube.com/watch?t=1923&v=eThtuXZZ7M0

This one had all to do with the above.....

http://wn.com/blender,_make_human,_motion_capture


https://thomasmakehuman.wordpress.com/mhx2-documentation/preparation/

Blender Camera Tracking

here's how to constrain the camera to an object.....it makes the rendering a lot easier......go into object mode--- select the cam, hold shift and selct the object, press control t, select old track, select your camera(only your camera) then press alt r and clear rotation.......now when you move ur cam, it'll stay focused on the object, you can still rotate the cam for a better framing.....so there it is ;D

http://stuffmatic.com/blam-blender-camera-calibration-toolkit/

https://github.com/stuffmatic/blam/wiki/User's-guide

https://vimeo.com/35421849