Sunday, February 16, 2014

February 16, 2014


So today, I accomplished what I wanted to. Saturday I found Makehuman for Blender and learned its basics in about five minutes.
Today, my goal was to incorporate bvh files into it. After much searching and beating my head against the wall (not really) I found it was really simple. Put the Makewalk folder in Blender 2.69! Suddenly bvh files were available in blender.
Quite a relief.

Just a note, to keep things to scale. I saved Makehuman in imperial inches and scaled it to 0.100 in blender. As a control. I inserted a six foot monolith (also scaled to 1/10) and everything seemed to work just fine.

There are so many bvh files out there....Carnegie Mellon released 2500+ of them a few years ago. With the editing capabilities I have, it'll take me a long time to run out of source material.

4 comments:

  1. I still have a lot of lingo to learn.
    What is a bvh file?

    ReplyDelete
  2. A BVH file is a file that contains information for how an armature will move, and the basic stucture of the it is suited.

    If you download Makehuman, Makewalk into Blender we can have a much more cognitive exchange.

    I understand your frustration. And I will be glad to help out my blog. Ask all you want, I will happily answer your quesitons.

    ReplyDelete