https://githttps://github.com/mrossini-ethz/camera-calibration-pvrhub.com/mrossini-ethz/camera-calibration-pvr
https://github.com/mrossini-ethz/camera-calibration-pvr/releases/tag/v0.4
So Blam has some issues in the current Blender builds. (I think I realized this when I did the factory interior...ie Why is the Z upside down. If you do a search of the issue you'll know what I mean.)
So I found this one. It works a little differently.
At first blush, if you follow the instructions on SOLVE FOCAL, it seems to work pretty well.
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